Apple believe this is going to be the largest launch in Apple history. Rumours have been spread across the technology and media market but we cannot confirm anything yet, because we don't know if this is actually going to be the correct features, specs and display. The long awaited release date of this next generation phone, will be announced during a special launch event on September 13th. The iPhone 4 was on top of its competition for all year around, but since the iPhone 5 release is coming closer, big names in the phone community are answering back with their own solution to compete with the Apple iPhone. Samsung being the main rival to Apple.
The Samsung Galaxy S II will be launching in the United States a little later on in September and it will be headed to AT&T, Sprint and T-Mobile. All three phones are extremely compelling. All three with offer 4G of some kind and it’s possible that T-Mobile’s will be its first 42mpbs HSPA+ smartphone. All three also offer 8MP cameras, dual-core processors, massive Super AMOLED Plus displays, and Android Gingerbread. The Samsung Nexus Prime is going to be the greatest competitor to Apple's iPhone, especially if the Nexus Prime gets released in October 2012, as rumoured. The Samsung Nexus Prime is rumoured to have a 4.65-inch HD Display, a 1.5GHz dual-core processor and a 8.8mm design. There is another Samsung-made Prime device that has been rumored for October, a device called the Samsung Droid Prime. At the moment, this phone could be one of two enticing variants. The first? A Verizon branded version of the Samsung Nexus Prime. The second? A Galaxy S II, possibly the Samsung Galaxy S II LTE, just with Droid branding.
HTC are also a big competitor to the iPhone. An underrated phone in my opinion, the HTC Sensation is one of the best phones around. The Sensation is a fantastic device for T-Mobile and it looks like HTC might be releasing a upgraded up version by doing a collaboration with Dre, Beats. This newer version with include a 4.3-inch Super qHD LCD HD display, a 8MP rear camera, VGA front facing camera, a massive 1730 mAh battery, and 4GB of internal storage space, and a 1.5GHz dual-core processor.
At Technozard, we have been waiting for this long awaited Apple iPhone5. We feel this is going to be the largest release in Apple and Mobile history ever. We have also been wondering when will Apple release the iPhone5? Maybe on the anniversary of Steve Job's death which is October 5? We shall find out.
Technozard
Friday, 10 August 2012
Thursday, 9 August 2012
Review: SCUF Gaming Controller.
There are only two main modifications that are signature to SCUF Gaming. The back paddles and the adjustable hair-trigger stops. The paddles are located on both Xbox and PS3 versions of the controllers, right about where the average gamer would rest their middle fingers. Both of these back paddle are desgined to mimic any button on your controller. This modification is very responsive, and has a click to them when pressed down. The often button layout that a Call of Duty player is 'A' for the left paddle (Jump) and 'B' to the right paddle (Knife).
The SCUF Gaming controllers come in a variety of designs and many other addable features. These features can be a carry case for your controller for only £9.99 and you have the option to replace the back of the controller with a SCUF Gaming grip, for the extra grip on the back of your controller. You also have the option to remove the rumble packs from the controller to make it lighter. You may also purchase the domed thumb sticks for the Xbox version and blacked-out buttons. Every single SCUF Gaming design comes in both wired or wireless, so if you're a competitive gamer, you're more likely to go with the wired option. Each SCUF controller comes with a SCUF Seal of Approval, which allows them to be used in tournaments across the globe.
The trigger stops and adjustable hair-triggers is an amazing feature which is why this controller is so unique. Unfortunately these features are only available on the Xbox 360 version, however you can get hyper-sensitive triggers for PS3. The trigger stops prevent the trigger from going all the way down, which allows the suer to press the trigger rapidly with ease. The Hair-triggers allow you to wind the triggers down with the 1.5mm Alan key provided, and allow very sensitive reaction times. The SCUF grip is simply an extra coating of Military-grade “Grip paint” on the back of the controller. This helps your hands not slip during marathons of play in which they may get sweaty. It feels great, but for me with very sweaty hands, it honestly doesn’t help at all.
The Conclusion.
The SCUF controller is a good controller. It adds style and many helpful features to the original Microsoft and Sony controllers. Voice-Chat also sounds a bit different. There are a few problems with them, but most are due to personal preference. The average SCUF Gaming Controller is around £75, and if you're a competitive gamer, competing in tournaments on your prefered game, then I highly recommend getting a SCUF.
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Classroom technology over the years.
Education is a massive part of everyone's lives, and technology has given it that latest edge too make sure the students achieve what they're desired to do, which is too learn. Technology has been introduced into the classroom as earliest as 1910, when the Mechanical Typewriter was brought forward. The typewriter is a mechanical or electromechanical device with keys that, when pressed, cause characters to be printed onto paper. Typically one character is printed per keypress, and the machine prints the characters by making ink impressions of type elements similar to the sorts used in movable type letterpress printing. After their invention in the 1860s, typewriters quickly became indispensable tools for practically all writing other than personal correspondence.
Then came the 1950s. This was a huge turning point in technology because this is when the first Television was created. Television is telecommunication medium for transmitting and receiving moving images that can be monochrome or colored with or without accompanying any sound. Television may also be referred specifically to a television set, television programming or television transmission. This meant that teachers can use televisions in their classrooms and during lessons. So if the student is a visual learner, they can learn whilst watching the television.
in 1972 came the calculator. This meant that it was alot easier for students to do harder equations such as algebra An electronic calculator is a small, portable, often inexpensive electronic device used to perform both basic and complex operations of arithmetic. Modern calculators are more portable than mostcomputers, though most PDAs are comparable in size to handheld calculators and may soon replace them.The first solid state electronic calculator was created in the 1960s, building on the extensive history of tools such as the abacus, developed around 2000 BC; and themechanical calculator, developed in the 17th century. It was developed in parallel with the analog computers of the day.Pocket sized devices became available in the 1970s, especially after the invention of the microprocessor developed by Intelfor the Japanese calculator company Busicom.
1977 was the era of computers but it was not until 1990 that they were brought into classrooms. 1989 became the most iconic year for media technology and everyone is thankful for this remarkable creation. This, being the World Wide Web. Throughout the 20th Century, technology has evolved loads. From the typewriter, to interactive whiteboards and ipads in under 100 years which is remarkable. All these founding's and inventions have made it easier for students too learn.
Welcome to Technozard.
Welcome to this new blog for all your media and technology desires. Here on this blog we will cover everything from the everyday use of technology. Technozard will cover everything from all sorts of criteria so there is a little bit of everything for everyone out there. Technology is used in a numerous of ways, some that people may not class as 'technology'. So what is technology.
It is Related to Science.
Although there is certainly a relationship between science and technology, there is, except in certain high technology industries, very little technology that could be classified as applied science. Technology is marked by different purposes, different processes a different relationship to established knowledge and a particular relationship to specific contexts of activity. Change in the material environment is the explicit purpose of technology, and not, as is the case with science, the understanding of nature; accordingly its solutions are not right or wrong, verifiable or falsifiable, but more or less effective from different points of view.
It Involves Design.
At the centre of technology lies design. That “design is the very core of engineering” is affirmed by the requirement that all degree engineering courses should embody it. The design process in technology is a sequential process which begins with the perception of a need, continues with the formulation of a specification, the generation of ideas and a final solution, and ends with an evaluation of the solution.
It Involves Making.
The motivating factor behind all technological activity is the desire to fulfil a need. For this reason all designs should be made or realised - whether that be through prototype, batch- or mass- production or some form of three-dimensional or computer model - if the need is to be truly fulfilled, the design is to be legitimately evaluated, and the design activity is to have been purposeful and worthwhile.
It is Multi-Dimensional.
Not only may design and production involve co-operation between different specialisms (between, for example, designer, production engineer and materials scientist), but may involve “technologists” in performing a multitude of functions, such as working with others, operating within budgets, persuading decision makers, communicating to clients and working to deadlines.
It Is Concerned With Values.
Technology is informed by values at every point. Value decisions may be called for not only in relation to the specific design criteria (i.e. aesthetic, ergonomic and economic judgements, suitability for purpose and ease of manufacture) but also in relation to the rightness or wrongness of a particular solution in ethical terms.
It is Related to Science.
Although there is certainly a relationship between science and technology, there is, except in certain high technology industries, very little technology that could be classified as applied science. Technology is marked by different purposes, different processes a different relationship to established knowledge and a particular relationship to specific contexts of activity. Change in the material environment is the explicit purpose of technology, and not, as is the case with science, the understanding of nature; accordingly its solutions are not right or wrong, verifiable or falsifiable, but more or less effective from different points of view.
It Involves Design.
At the centre of technology lies design. That “design is the very core of engineering” is affirmed by the requirement that all degree engineering courses should embody it. The design process in technology is a sequential process which begins with the perception of a need, continues with the formulation of a specification, the generation of ideas and a final solution, and ends with an evaluation of the solution.
It Involves Making.
The motivating factor behind all technological activity is the desire to fulfil a need. For this reason all designs should be made or realised - whether that be through prototype, batch- or mass- production or some form of three-dimensional or computer model - if the need is to be truly fulfilled, the design is to be legitimately evaluated, and the design activity is to have been purposeful and worthwhile.
It is Multi-Dimensional.
Not only may design and production involve co-operation between different specialisms (between, for example, designer, production engineer and materials scientist), but may involve “technologists” in performing a multitude of functions, such as working with others, operating within budgets, persuading decision makers, communicating to clients and working to deadlines.
It Is Concerned With Values.
Technology is informed by values at every point. Value decisions may be called for not only in relation to the specific design criteria (i.e. aesthetic, ergonomic and economic judgements, suitability for purpose and ease of manufacture) but also in relation to the rightness or wrongness of a particular solution in ethical terms.
It is Socially Shaped/Shaping.
Technological enterprises are determined not by advances in knowledge nor simply by the identification of needs, but by social interests. Of the potential new technologies available at any one time only a few are developed and become widely implemented. In this way technology is shaped by society, by consumer choice. yet it could also be argued that technology shapes society - the technology of the motor car, for example, has shaped our environment and our whole way of life.
Technological enterprises are determined not by advances in knowledge nor simply by the identification of needs, but by social interests. Of the potential new technologies available at any one time only a few are developed and become widely implemented. In this way technology is shaped by society, by consumer choice. yet it could also be argued that technology shapes society - the technology of the motor car, for example, has shaped our environment and our whole way of life.
The sort of technology Technozard is interested in, is media technology. Everything that involves media from television and fibre optics to gaming and the internet.
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